director, designer, and maker exploring story, character, and form
I consider how stories, environments, and objects shape character, experience, and behaviour.
My work spans cinematic storytelling, sculptural objects, and the development of Character Capitalβ’. An evolving framework exploring narrative structure, personal growth, and intentional living.
my current focus
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I create emotionally driven films that blend stop-motion animation, live action, and tactile world-building.
My work explores themes of connection, memory, identity, time, and human behaviour through craft-heavy visual storytelling.
After more than a decade working in visual storytelling as a production designer, Iβm now expanding my practice into directing.
My latest short film If/When continues to screen nationally and internationally. Iβm currently developing my next short film alongside my first feature film as director.
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For over a decade, Iβve designed visual worlds across film, television, theatre, and live events from concept through to creation.
My work spans sets, props, miniatures, graphics, colours, textures, puppets and spatial storytelling, shaping environments that support narrative, emotion, and character development.
I work across both live action and stop-motion animation, often blending the two mediums through tactile, craft-driven design approaches.
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Over the years, Iβve worked across a broad range of art department roles including Production Design, Art Direction, Set Decoration, Props, Scenic Art, Graphic Design, Miniatures, Puppets, Buying, and Set Dressing.
My experience spans feature films, television, stop-motion animation, theatre, and commercial projects, working with studios and platforms including Disney, Marvel, Netflix, Stan, Prime Video, and more.
Iβm drawn to tactile world-building, visual cohesion, and small details that make environments feel emotionally believable.
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Iβm the founder of The Messy Formist (TMF), a sculptural object studio exploring the relationship between functional forms and focus.
Influenced by human-made forms, forms found in nature, and tactile making, TMF emerged through an interest in how objects and environments can shape attention, and the way people move through daily life.
What began through sculptural candles and a need for sensory-focused objects continues to evolve into a growing collection of functional forms designed to support focus, reduce distraction, and help people begin and finish meaningful work.
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Iβm currently developing Character Capitalβ’, an evolving framework inspired by storytelling, psychology, design thinking, and personal growth.
The idea emerged from my background in film and design, where understanding character is central to building believable worlds and meaningful stories. Over time, I began exploring how those same principles could apply to real life, shaping identity, decision-making, goal setting, behaviour, and the way people build a life that feels aligned with who they are becoming.
Character Capitalβ’ currently exists through writing, research, reflection, and ongoing creative development, with future plans spanning courses, books, speaking, workshops, and educational resources.
Journal page coming soon.
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I co-founded Aracourt Studio alongside Ara Nuri Steel as a multidisciplinary female-led creative practice spanning film, design, and experimental storytelling.
Together, we develop visually driven work that blends cinematic language, tactile processes, stop-motion animation, production design, and conceptual world-building.
Our collaborative work often explores themes of identity, memory, transformation, symbolism, and emotional experience through mixed-media storytelling and handcrafted visual approaches.
Aracourt Studio collaborates with selected artists, brands and organisations to develop original creative projects.
if/when
If/When (2025), Stop motion animation short
Director, Executive Producer, Co-Production Designer and more
In a world where time is not linear, lonely traveller Ollie Quatch glimpses a future without Az; the one person who makes them feel grounded. Defying fate, they risk everything to hold onto love, questioning whether connection can survive when time itself refuses to stand still.
luna and the brain tuna
Luna and the Brain Tuna (2024), Live-action short film with puppetry
Co-Production Designer
Leo has got something important to discuss with his 8-year-old daughter; he's got a brain tumour. But when Luna mishears "brain tumour" as "brain tuna," her imagination transforms devastating news into a fantastical underwater adventure that helps her father face the impossible alongside her.
the messy formist
Not every idea becomes a film. Some become objects.
TMF is my objects studio exploring how form shapes your behaviour. With architecturally inspired candles and thoughtfully designed tools to help you slow down, focus and reconnect with your creative process.
designed with purpose
TMF creates artisan hand-sculpted objects that sit between function and form. Functional forms for focus designed to help you begin, settle into, and finish meaningful work. Each form draws from both the built world, and what nature designed without us. Borrowing, layering, and reimagining, to bring the beauty of our world to your door.

